bstone-vita v0.3 Released
01y has released bstone-vita, which is a port of the BStone sourceport of Blake Stone: Aliens of Gold and Blake Stone: Planet Strike for your homebrew enabled Sony PlayStation Vita portable video gaming console. Blake Stone: Aliens of Gold is a first-person shooter computer game created by JAM Productions and published by Apogee Software. It uses the Wolfenstein 3D game engine to render graphics in first person, while adding many features, such as floor and ceiling textures.
Description
bstone-vita is a port of the BStone sourceport of Blake Stone: Aliens of Gold and Blake Stone: Planet Strike for your homebrew enabled Sony PlayStation Vita portable video gaming console. Blake Stone: Aliens of Gold is a first-person shooter computer game created by JAM Productions and published by Apogee Software. It uses the Wolfenstein 3D game engine to render graphics in first person, while adding many features, such as floor and ceiling textures.
Features
Features:
* High resolution rendering of world (extended vanilla engine)
* Modern and vanilla controls
* Allows to customize control bindings
* Separate volume control of sound effects and music
Supported games:
* Aliens of Gold (v1.0/v2.0/v2.1/v3.0) full or shareware
* Planet Strike (v1.0/v1.1)
Instructions
Install the .vpk. Then, in the root of ux0:/data/bstone/ place the files from the shareware or commercial versions of the game.
The full versions of Blake Stone: Aliens of Gold and Blake Stone: Planet Strike each can currently be obatined from the 3D Realms website, and additionally from Steam and GOG.
Any combination of these three may coexist in the directory. Press the main "start" region to launch the game. Game version will be chosen in the following order of preference: Registered, Shareware, Planet Strike. Press the "Planet Strike" region to start Planet Strike regardless of the presence of other versions.
# Playing the Game
## [](#controls)Controls
L - use/open
R - fire/accept
× - about face
○ - select next available weapon/ back out of menu
△ - fire/accept
□ - use/open
↑ - move forward
↓ - move backward
← - turn left
→ - turn right
left stick - straight ahead and side-to-side motion
right stick - turn
Select - map or status window toggle
Start - Menu/back
Number keys are hard mapped to a column on the right side of the front touchscreen corresponding to the locations of the elevator buttons on the AOG level select screen. Useful for weapon selection in addition to operating the elevator. The left and right halves of the region occupied by the bottom HUD bar are mapped to "-", and "=", respectively, for controlling the map zoom level in Planet Strike. The left and right halves of the top region of the touchscreen select the previous/ next available weapon.
Credits
Boris Bendovsky for BStone
JAM Productions, id Software, and Apogee for Blake Stone
The control functions were based on those written by fgsfdsfgs for the vita port of Chocolate Doom
Rinnegatamante for help with various things
The makers of vitasdk & Henkaku for making this possible in the first place
Changelog
0.3-vita
* Update source to upstream version 1.1.13
* Prev/next weapon functions added (top area of touchscreen and "O")
* Joystick sensitivity adjustable in-game
* Sound volume menu cosmetic fix
* X and O buttons function in expected way in menu
* Fix sporadic crashes when music is enabled & other out of memory errors
* No fadein tearing
* In elevator, fade out from viewport instead of messagebox
v0.2-vita
* L is now "use"; -/= in the front
* Joystick sesitivity adjusted
* Performance improvement (]20%)
* HUD no longer drawn over in various circumstances
* Live Area assets tweaked, -ps shortcut added
* Heartbeat on by default
* Turning Background Music off recommended
v0.1.1-vita
* Fix elevator button location when "UI Stretched" toggle is on.
v0.1-vita
* Brought up-to-date with upstream.
v0.0.1-vita
* First prerelease for vita. Screen layout has been adjusted and controls have been added.
Links & Downloads
https://github.com/01y/bstone-vita/releases/tag/0.3-vita
0 Comments