Checkpoint v3.7.1 Released

Checkpoint v3.7.1 Released

Bernardo Giordano has released a new version of Checkpoint which is a fast and simple save game manager for your homebrew enabled Nintendo 3DS portable video gaming software. Checkpoint will allow you to backup and restore your save game data. Checkpoint now features a Luma3DS cheat manager named Sharkive, the ability to set your play coin amount and a new revamped GUI (not pictured).

What's New?

Fixed: hard crash on startup has been fixed.
*  Card scanning has been permanently shut down for this release to mitigate the error.
*  If you still encounter this issue, please file an issue on this repo so that we can research about it more.


Checkpoint is created following ideas of simplicity and efficiency. The UI has been designed to condense as many options as possible, while keeping it simple to work with.

Moreover, Checkpoint is extremely lightweight - while being packaged with a nice graphic user interface - and is built using the most recent libraries available.

Checkpoint for 3DS natively supports 3DS and DS cartridges, digital standard titles and demo titles. It also automatically checks and filters homebrew titles which may not have a save archive to backup or restore, which is done without an external title list and filters. For this reason, Checkpoint doesn't need constant user maintenance to retain full functionality.

Checkpoint for Switch natively supports NAND saves for the titles you have played. Title information are loaded automatically.


You can use Checkpoint for 3DS with both cfw and Rosalina-based Homebrew Launchers. *hax-based Homebrew Launchers are not supported by Checkpoint.

Checkpoint for Switch runs on homebrew launcher. Make sure you're running up-to-date payloads.
The first launch will take considerably longer than usual (usually 1-2 minutes depending on how many titles you have installed), due to the working directories being created - Checkpoint will be significatively faster upon launch from then on.

You can scroll between the title list with the DPAD/LR and target a title with A when the selector is on it. Now, you can use the DPAD or the touchscreen to select a target backup to restore/overwrite.


Even though this is the result of independent research and work, Checkpoint for 3DS couldn't be possible without J-D-K's original [a href=""]JKSM[/a] version, which is an incredible piece of software that you should all be
TuxSH for [a href=""]TWLSaveTool[/a], from which SPI code has been taken.
WinterMute and [a href="" rel="nofollow"]devkitPro[/a] contributors for devkitARM, devkitA64 and [a href=""]dkp-pacman[/a].
All the maintainers for [a href=""]nx-hbmenu[/a], for all the Switch rendering functions.
Yellows8 and all the mantainers for [a href=""]switch-examples[/a].
[a href="" rel="nofollow"]rakujira[/a] for the awesome Checkpoint logo.
Hikari-chin and all the other testers for their help with testing.

Links & Downloads

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