mGBA v0.7.3 Released for Switch , Psvita , 3ds , Wii

mGBA v0.7.3 Released


Endrift has released a new version of mGBA, which is a Nintendo Gameboy Advance emulator for your homebrew enabled Nintendo Switch , Nintendo 2ds/3ds , Sony Playstation Vita , Nintendo Wii. mGBA is one of the more accurate emulators which allows you to play Gameboy Advance, Gameboy Color and original Gameboy games on the Nintendo Switch.

What's New?

Emulation fixes:

* GB: Fix savedata initialization (fixes [#1478](https://mgba.io/i/1473), [#1478](https://mgba.io/i/1478))
* GB: Fix SGB controller incrementing (fixes [#1104](https://mgba.io/i/1104))
* GB Audio: Improve channel 4 supersampling
* GB Printer: Reset printer buffer index after printing
* GB Audio: Deschedule channel 3 when disabled (fixes [#1463](https://mgba.io/i/1463))
* GB Audio: Deschedule channel 1 when disabled by sweep (fixes [#1467](https://mgba.io/i/1467))
* GB Video: Increment BCPS/OCPS even in mode 3 (fixes [#1462](https://mgba.io/i/1462))
* GBA Memory: Fix STM to VRAM (fixes [#1430](https://mgba.io/i/1430))
* GBA Memory: Fix STM/LDM to invalid VRAM
* GBA Video: Fix wrapped sprite mosaic clamping (fixes [#1432](https://mgba.io/i/1432))
* GBA Audio: Fix channel 4 aliasing (fixes [#1265](https://mgba.io/i/1265))

Other fixes:

* Core: Fix crashes if core directories aren’t set
* Core: Fix crash when exiting game with cheats loaded
* GBA: Set up GPIO mapping on null and ELF ROM regions (fixes [#1481](https://mgba.io/i/1481))
* GBA Cheats: Fix PARv3 Thumb hooks
* GBA Cheats: Fix value incrementing in CB slide codes (fixes [#1501](https://mgba.io/i/1501))
* Qt: Fix FPS target maxing out at 59.727 (fixes [#1421](https://mgba.io/i/1421))
* Qt: Cap audio buffer size to 8192 (fixes [#1433](https://mgba.io/i/1433))
* Qt: Fix race conditions initializing GDB stub
* Qt: Improve cheat view UX
* Libretro: Fix crash changing allowing opposing directions (hhromic)
* mGUI: Fix crash if last loaded ROM directory disappears (fixes [#1466](https://mgba.io/i/1466))
* Switch: Fix threading-related crash on second launch

Misc:

* Qt: Make mute menu option also toggle fast-forward mute (fixes [#1424](https://mgba.io/i/1424))
* Qt: Show error message if file failed to load

FOR SWITCH USERS Firmware 9.0.0 Warning
Link
Due to changes in the way firmware 9.0.0 handles user input homebrew will have to be recompiled to function correctly using this firmware. Read the changelog to make sure the homebrew you're using has been updated to work on 9.0.0 if you're using firmware 9.0.0 or newer.

Features

*   ELF support
*   Game Boy Camera support
*   Qt: Set default Game Boy colors
*   Game Boy Printer support
*   Super Game Boy support
*   Customizable autofire speed
*   Ability to set default Game Boy model
*   Map viewer
*   Automatic cheat loading and saving
*   GameShark and Action Replay button support
*   AGBPrint support
*   Debugger: Conditional breakpoints and watchpoints
*   Ability to select GB/GBC/SGB BIOS on console ports
*   Optional automatic state saving/loading
*   Access to ur0 and uma0 partitions on the Vita
*   Partial support for MBC6, MMM01, TAMA and HuC-1 GB mappers
*   GBA: ARMIPS/A22i-style and ELF symbol table support
*   Initial Switch port

Links & Downloads
https://github.com/mgba-emu/mgba/releases/tag/0.7.3

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