HODE 0.2.9 for Nintendo Switch and PS Vita
HODE is a port of the open source Heart Of Darkness Game Engine for your homebrew enabled Nintendo Switch and Sony PlayStation Vita portable video gaming console. HODE will allow you to play the classic 2d side scrolling platformer Heart Of Darkness on your device.usineur has released a new update of HODE with the new version 0.2.9.hode is a reimplementation of the engine used by the game "Heart of Darkness" developed by Amazing Studio.
Installation:
Switch
- Create the directory /switch/hode
- Copy into it all datafiles (see README.txt), hode.nro and hode.ini
- Enjoy
- Install hode.vpk using VitaShell
- Copy all datafiles (see README.txt) and hode.ini into ux0:data/hode
- Edit hode.ini and set scale_factor value to 1 and fullscreen to true
- Enjoy
Credits
Gregory Montoir, for the hode engine: http://cyxdown.free.fr/hode/
Changelog:
0.2.9Download:
- added PSP and Wii platforms specific code
- added support for PC demo v1.0 data files
- fixed screen state for 'fort' screens 16 and 17
- fixed checkpoint for 'pwr1' screen 21
- fixed PAF animation glitches with last frame
0.2.8:
Import 0.2.8 changes
added PSX background overlays (MDEC)
fixed crash playing paf animation #3 with Italian PC data files
0.2.7:
Import 0.2.7 changes
added 'projection' submenu
added PSX backgrounds (MDEC)
fixed menu on big endian platforms
0.2.6:
Import 0.2.6 changes
added initial code for menu
added initial code for PSX sounds (SPU ADPCM)
fixed skull animation in 'rock' screen 18
0.2.5
Import 0.2.5 changes
fixed spiders and worms movement
several fixes for big endian platforms
0.2.4
Import 0.2.4 changes
fixed Amigo walk path in 'pwr2' screen 7
fixed glowing stone puzzle in 'lar2'
fixed missing trigger for switch #0 in 'lar1'
0.2.3
Import 0.2.3 changes
Fix autosave on Vita
0.2.2:
Import 0.2.2 changes
Fix "wonky" controls on PS Vita
0.2.0:
First public release
hode.ini
hode.nro
hode.vpk
Source: Github
0 Comments