Cemu 1.21.1b Released

Cemu 1.21.1b

ExZap offers a new version of Cemu, this is the first version in September, generally with what is done, it is likely to see a new one by the end of the month.
What to remember from this version 1.21.1, well it aims to fix bugs with Vulkan, and it brings improvements on the user interface.
As you know Cemu is the best Nintendo WiiU emulator on PC, it emulates the console perfectly but now the team is in charge of making optimizations and graphical improvements.

Cemu detailed changelog for 1.21.1b

# Patreon release date: 2020-09-04
# Public release date:  2020-09-11
# New in 1.21.1b:
general: Updated language files
Vulkan: Fixed a regression where Cemu would use the wrong border color for textures
# New in 1.21.1:
general: Game list and title manager will auto-size columns to fit width of content
         Column width can still be changed manually
general: Fixed an issue where installed games would show up twice in the game list (#406)
general: The checksum tool can now properly handle paths which contain special characters (#408)
debugger: Added an option to break at the entry point of the main module
debugger: Fixed step over/into toolbar buttons having no effect
debugger: Fixed an issue where the debugger wouldn't remember settings if the debugger settings directory didn't already exist
Vulkan: Flush pending GPU commands on idle
        Fixes extremly low framerate in Devil's Third and Mass Effect 3
Vulkan: Added proper support for shaders which use streamout combined with rasterizer
        Fixes invisible fire in SM3DW and broken fur effects in DKC: Tropical Freeze
Vulkan: Resolved an issue where anisotropic nearest-neigbor texture filtering would use a linear filter
        Fixes blurry textures in Minecraft: Story Mode
Vulkan: Added proper support for FBOs with zero attachments
        This fixes invisible character models in Smash 4 (#407)
Vulkan: Avoid undefined behavior when sampling depth from depth-stencil textures by setting aspect mask correctly
        Fixes pixel artifacts in Tokyo Mirage Session on some AMD GPUs
Vulkan: Internal tweaks to reduce geometry flicker on AMD GPUs when streamout is used
(#xx) refers to resolved bug tracker issues. See http://bugs.cemu.info/projects/cemu/
Download : Cemu 1.21.1b

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