Cemu 1.22.4 Released

Cemu 1.22.4

A few days after the Patreon version, the consumer version of Cemu v1.22.4 was uploaded.
The team behind the development, surrounding ExZap, offers the best Nintendo Wii U emulator, and this version further improves performance, corrects and optimizes the graphics.
The graphics part has been improved and optimized, and bugs have been fixed in this second version of the year 2021.
    Cemu detailed changelog for 1.22.4
    # Patreon release date: 2021-01-08
    # Public release date: 2021-01-15
    Vulkan: Tweaked buffer cache implementation and overhauled the uniform register cache
            This should drastically reduce flickering in Xenoblade Chronicles X
            May also resolve random flickering that could occur in any game
    OpenGL / Vulkan: The shader compiler will now try to predict uniform register array sizes instead of assuming the maximum size
                   Boosts performance in games which heavily rely on dynamic access (e.g. Xenoblade Chronicles X)
    Vulkan: Better support for large uniforms on Nvidia GPUs
            Fixed broken models in Twilight Princess
    coreinit: Always mount the virtual sdcard to '/ vol / external01' to match actual Wii U behavior
              Fixed a crash in the GTA 3 homebrew port
    coreinit: The filesystem implementation now supports setting a working directory (FSChangeDir, FSGetCwd)
              This fixes various compatibility issues with recent homebrew
    GX2: Corrected the index limit in GX2DrawIndexedImmediateEx () which was much lower than it should be (around 500 instead of ~ 32K)
         Fixes rendering in the GTA 3 homebrew port
    debugger: Various smaller visual improvements and bug fixes
Download: Cemu 1.22.4

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