X-Project (XMB SELF HOST PROJECT) aims to be the AIO customizable payload server for all your payload needs. Something the community can dissect and adapt, improve and contribute to: for the good of everyone!

This project is a joint venture between myself and community and is the evolution and culmination of my now discontinued 4.55 self host packs and leefuls current exploit hosts bundled into something for 5.05 which was far more dynamic than anything I had done before.
Screenshot of 1.5.5:

+ Material styled "XMB" design
+ D-Pad navigation (as requested)
+ MP4 player: full featured player, where you can load and play films across network!
+ All Payloads up to date as of today (14/04/2019)!
+ Distinct app group categories: HEN/LINUX/CHEATS, etc.
+ Page within page loaders where possible.
+ Customizable wallpaper (place wallpaper.jpg on root).
+ Firmware and spoof detection.
+ Separate USB PC FILES: all the apps you need PC-side, and all the root hdd configs and db files required by various payloads.
+ Caching from offlinexmb.cache file (NOTE: cache speed depends on the connection between the PS4 and the host)
+ Stringently tried and tested by myself for stability and ease of use.

Left Stick: Mouse
Left Stick click: Zoom out (Browser function not X-Project)
Right Stick: Scroll
Right Stick Click: Zoom in (Browser function not X-Project)
PS button: Minimize browser.
D-Pad Up: Scroll Up
D-Pad Down: Scroll Down
D-Pad Left: Scroll Left
D-Pad Right: Scroll Right
X: Select Payload
Square: Full screen
Circle: Back
Triangle: Browser Search (Browser function not X-Project)
L1: Load HEN 1.8 + VR (9.00 spoofed)
R1: Load FTP Server with Full R/W access
L2: Previous Tab (Browser function not X-Project)
R2: Open New Tab (Browser function not X-Project)


As of 1.5.5 X-Project now comes with "Exploit Host Server.exe":

Connect your PS4 and PC to the same network (using update blocker and alazifs DNS to protect from updates), run "Exploit Host Server.exe" from the same location as the X-Projects index.html, copy the address exactly as it shows (case sensitive and needs index.html on the end to cache successfully) into the PS4 browser (example:, and away you go!

Alternate hosting methods are here:

The USB folder contains config files for the payloads, and applications for use on PC.

Flash the ESP version with NodeMCU PyFlasher: https://github.com/marcelstoer/nodemcu-pyflasher/releases

X-Project it is live hosted and cache-able from these places:





 The official X-Project android host:


Self hosting must be entered entirely relative, and must include the index.html at the end of the address:
Some payloads occasionally have to spit out an OOM error , its just how it is. PS button out, go back into browser, and try again.
Once any payload is loaded, you must hit the PS button to close the browser, then you can reopen X-Project main page to load the next payload.
If you get excessive OOM errors, restart your console, then once at XMB restart it again, to clear the memory.
If you get any kernel panic crash, reboot your console, then once at XMB: restart the console again, to avoid another crash when loading the next payload.
Run the MakeCache.bat to make a fresh cache manifest if you edit or add any files.


How do I put this on my ESP: Flash it to your ESP8266 device using NodeMCU PyFlasher: https://github.com/marcelstoer/nodemcu-pyflasher/releases
ON PS4: Go to Settings > Network > Custom > WIFI-SSID = X-Project Host > Pass: 12345678 > IP: Auto > DHCP: Do Not Specify > DNS: Auto > MTU: Auto > Proxy: Do Not Use > Press O (no need to test connection).
TO USE: Open USER GUIDE, or WEB BROWSER and navigate to
CACHING: Cache it in USERGUIDE or WEB BROWSER or BOTH if you want to use in both: takes under 30 seconds! 

This release has it's own built in FTP server so that you can modify files on the ESP8266 device.
The ESP8266 FTP settings are:
Connection to the ESP8266 FTP server needs to be passive, maximum 1 connection and and encryption disabled.
You can also go to to edit more settings.
 There are too many payloads: Remove the ones you don't want from index.js, and from the payloads folder (rebuild the .cache too).

I cant load a second payload: Press PS button, and re-enter the web browser between each payload, unless its an AIO where it will load 2 in a row for you. Then press the PS button when loaded. This is a known problem with the web browsers limitations.

I get KP (Kernel Panic): Re-start the console after its crashed by using the power button, when its back to the main UI you should reboot your console, then start again from there.

I get OOM errors: If you get more than 3 there is an issue, hold O to close every open tab, PS button back out the browser, reboot, then start from cold boot.

The system lags: this only happens after chain-loaded payloads (HEN+GTA) have been successfully run. You can optionally run HEN and then the GTA menu of choice separately to avoid the lag.

Caching takes so long: It's because you're caching every payload of the X-Project: it will take a few mins! You can always remove payloads from the index.js, and edit the cache down to just what you need.

It's not perfect: Please contribute! Rewrite any parts that can be optimized or adapted and DM or @ mention me to update the main project! I wont be offended, in fact: I want it to be community driven!

I don't like the music: .. doesn't matter now since I removed the intro page :P

If you think somethings missing: please let me know, I will add it in the next update or hot fix!

V1: https://www.mirrored.to/files/8KRPF77M/ (MD5: 2ACFA8C8C0060CCE8D2186BB00DF17A1)
V1 OFFLINE CACHE FIX: https://www45.zippyshare.com/v/gUt0mNqB/file.html (replace offlinexmb.cache with this one)
V1.1: https://www.mirrored.to/files/XBVFSBSW/ (MD5: 6927A4E90EFF8432212042691FD41CF8)
V1.2: https://www.mirrored.to/files/0ZLXCFU9/ (MD5: 4B2DE25454FA0A4EA2757B90DBC36583)
V1.3: https://mir.cr/1AVNK2VK (MD5: D644E751D99D5C6A2699B06E77EBC34C)
V1.4: https://mir.cr/06ZWTFFT (MD5: 5CEAD5B8BD6EC0D80277FD60F42167C8)
V1.4.1: https://mir.cr/JGSO9RJ7 (MD5: EB822136AC48F51CD4FC588A3BCD480A)
V1.5: https://mir.cr/0W7KDJ5R (MD5: 51ECF0147231F55D959A48C5086EBCC9)
ESP V1.5: https://mir.cr/1UYGJMBN (MD5: BBCC6FD9FDE4F5EAD3F0DCE6C12224BF)
ESP V1.5.1: Download (MD5: F6094AACFFFD6ABEAD41920AA90D0714)
ESP V1.5.2: https://mir.cr/1IE8PQXN (MD5: 50EBF397E115B3ED1313BE8196F7F52F)
V1.5.2 (FIXED CACHE): https://mir.cr/0W5YA4RW (MD5: 3D09A8A4429D099B2508BB44BD4081BD) 
LATEST V1.5.5: https://mir.cr/BOPOAD4E (MD5: 7070099CC9AF3965C7F0B18AA36E80B6) - UPDATED 14/02/2019
LATEST USB PC FILES: https://mir.cr/T1KXT0PH (MD5: ) - UPDATED 14/02/2019
https://mir.cr/VR9Y9RVM (MD5: 01056669E245A5501E443DB500DDF8BF)


V1.0 Initial release.
V1.1 Includes offline cache typo fix, VTXHEN1.7+VR payload, VTXHEN1.7 lite payload, PS4Cheater 1.4.7 files, and optional wave background theme (style.css) by w!ck3dcl0wn (Payload Info not updated in this version): XMB WAVE CSS : https://mir.cr/VIMN8MBN
V1.2 Includes ORBIS AFR & AFR+HEN, New MODZ category, Re-designed REACTPSPLUS Moddable, Updated payload information + credits, fixed caching issues (hopefully).
V1.3 Includes Lodash fix, D-pad fix, Reworked GTA menus, slight restyle, Media player, Community trainer, IH RTM Editor, NotAnotherMenu1.27 0.2b, and more!
V1.4 Includes new quick menu and payload descriptions by the icons (no need for descriptions page anymore!), vue.js fix, navigation upgrade, slight recolour, updated update enabler/disabler, LTS 127 GTAV menu, NotYourDopes 127 GTAV menu, HEN+screenshot, HEN+auth, Dumper+auth, db restore and db restore undo (with warnings), updated eversion to latest version, trophy unlocker payload, added PS4API server 1.1, added GTAV menu button combos to descriptions, added 3 JS games (Infinite Mario (99 lives and start with fire flower hack by me), Flappy bird, and snake (re-coloured to snake pass :P))
V1.4.1 Includes spiffy new re-colour and icon fix for GTAV menu button combos.
- Removed ARCADE section
+ Added payload stats: activity log style tracker POC
+ Added firmware detection - bottom right
+ Added time/date to xmb display - top right
+ Added browser information including online status - bottom left
+ In XMB press L1 for QUICK HEN
+ In XMB press R1 for QUICK FTP
+ Click the top left "5.0X PAYLOAD HOST": for X-Project debug mode toggle & instructions.
+ updated some USB tools to latest versions.
+ Size Reduced to fit within 4MB! Original X-Project is 91MB:
+ GZ compression on every file and re-mapped for speed.
+ ESP Caching (cache in userguide or web or both if you want to use in both: takes under 30 seconds each!)
- Removed MEDIA Player (No space on 4MB flash for MP4's lol)
- Removed APPLICATIONCACHE (Too large, others available)
- Removed PS4API 1.0 (PS4API 1.1 is smaller)
- Removed Linux (Eeplinux is smaller)
- Removed ALL GTA payloads except APII V2 INTENSE 2.5 1.00 & 1.27 (smallest and most functional)
V1.5.1 Zecoxaos Birthday edition (ESP version only):
+ Added HEN 1.8.
+ Added AUTHDUMP 2.0
1.5.2 Change log (REGULAR version only):
+ Updated X-Project DEBUG toggle message (on/off).
+ Added FW/VR spoof detection.
+ Fixed bug in network loading caused by styling experiments + Added custom BG: if wallpaper.png/wallpaper.jpg present, if not it defaults to black bg , can be cached.
+ Modified all GTA/BO3 (etc) payloads to load HEN 1.8 instead.
+ Modified launch: L1 = QUICK HEN 1.8+VR, R1 = QUICK FTP+R/W.
+ Added BINLOADER to first column menu.
+ Added HEN 1.8 +VR.
+ Added LOTUS Menu 1.01 for GTAV.
+ Added DEBUG Menu 2.0 for TLOUR.
+ Added DEBUG Menu 2.0 for UC4.
+ Added DEBUG Menu 2.0 for UCTLL.
+ Added PS4REN.
+ Added PKG BACKUP V3.
+ Added DISC DUMP.
+ Added SYSCALL 9.
+ Added SAVE MOUNTER 1.1.
+ Added MEMAPI 1.0
+ Added PlayEngine 2.0
+ Updated APPTOUSB to V4.
+ Updated PC/USB tools to latest.
+ Updated Credits section.
+ Moved TEST KIT payloads into hidden debug section (and changed icons) SHOW MODE payloads are ONLY FOR TEST KIT.
+ Moved OrbisAFR into tools category.
+ Removed seconds tick from time display (annoying!)
+ Altered text in info ("Cookie Tracking" & "Lan/WiFi enabled")
+ Fixed info display style and adjusted some bits in css. 

 1.5.5 Change log (REGULAR version):
+ Triple version bump due to LOTS OF NEW things :P
+ Version number is displayed in multiple places so you know which version you're using.
+ Improved information panel, now shows more information so you know whats going on
(Can be hidden or shown again by clicking show/hide, perma-hidden or perma-showing based on toggle)
+ X-Project (not PS4) debug menu is now able to be perma-toggled)
(New hidden goat icon for test payload!)
+ Fixed debug menu "ghost column" issue (been there since day one!)
+ Added Cache and FW detection, along with network/tracking/and true firmware detection (from cold boot).
(Not optional if you want a stable experience: why wouldn't you?!)

+ X-Project will auto scroll to cache icon if it detects that its not been cached.
+ Added Trophy notifications! A light weight framework to display a notification.
(on first boot and when cached you will hear the notification sound, after this you wont as you cannot cache sounds)
+ Added personalization: enter a username, and your ftp ip address!
(Will now say "WELCOME BACK: DEFAULTDNB" and "CHOOSE A PAYLOAD DEFAULTDNB". Gets reset when browser data is deleted)
+ UI colours are customizable on PC through X-PROJECT 1.5.5/CSS/CUSTOM.CSS file.
(Open it up with any text editor and modify with ease)
+ New unicode icons (used to contain 250~ usable, now 900+ usable)
+ Improved button icons for GTA payloads and quick launchers (icon.css)
+ Added notifications to linux and mira payloads as they didn't has notifications to indicate state.
+ Quick, Cache and Debug icons are now colour to make them simpler to find.
+ Added details page: Fakers plastered their names all over our work, we do it subtly ;)
+ Updated a few companion PC tools.
+ Updated payloads to latest
+ Added new payloads:
4 new Linux loaders , avatar dumper/injector, hen 1.7 and hen 1.6 (user requests), webrte, orbisdbg, hen+VR+mira payload for quick testing and debugging PSVR-brew ;)
+ Updated credits page.
+ New default wallpaper
~ Renamed & reorganised payloads (mainly HEN payloads)
~ Moved mira and binloader payloads to the SYSTEM column.
- Removed Test loader, now load test payloads directly through content iframe instead of a new page.
- Removed Testkit payloads (didn't work)


If you would like to collaborate, or use X-Project, please remember to credit the authors, and don’t past your name all over it.....

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